FISHERMAN'S HORIZON

Ten years after the Sorceress War. Two Esthar-raised mercenaries retire to a town built on a bridge over the sea — and one night, unarmed, the sky bends wrong.

BATTERYNOVA ECHO POCKET
~ ~ ~ ≋ ~ ~ ~ FISHERMAN'S HORIZON ~ ~ ~ ≋ ~ ~ ~

— KELVIN OPAL —

Robert & Torque. Esthar-raised, almost forty, done with war. A house, a boat, a fishing line — the rest of your lives, together.

Until tonight.

THE LINE GOES SLACK

The tide keeps what it catches — unless someone casts again.

ENDING

SHOP

WORLD — THE HORIZON LINE

One bridge of rail and deck joins the western lands to Esthar in the east. Fisherman's Horizon sits at its heart, built over open sea by people who refused every flag.

DOT MATRIX WITH STEREO SOUND
B
A
🎣 Cast a line. The night is yours.
Robert ♥ — · Torque ♥ — Gil: 650 Potions: 2

The story: You swore off weapons the day you moved to the Horizon. Tonight the town is attacked by Kelvin Opal — sorcerer, tribrid child of a Shumi mother, a human father, and a Guardian Force bound into his blood before he was born. How a retirement ends is up to you: by the blade you buried, by the bell, or by the truth.